Topic: Random RGB Matrix
I did something similar with Blynk ages ago... and again now with RemoteXY... just because ![]()
I would normally use a for() loop and random number to chose the element, but as I haven't figured out how to dynamically represent a variable name...
RemoteXY.led_[RANDOM_NUMBER_HERE]_r = random(256);... I simply coded in each of the 67 elements... thrice... for each of the RGB values. Ugly coding for the win! ![]()
BTW, if you want to see it run as it is intended (AKA fast) then you have to use the Free App, due some added feature in the Pro App that adds a lot of latency. However, I did interlace the row order and reverse the column order for the odd rows, just to make it blend a wee bit better in the slower Pro App.
Enjoy...

EDIT... Please DO NOT use this long and messy code
See my improved version a few posts below
/*
-- LED Matrix --
This source code of graphical user interface
has been generated automatically by RemoteXY editor.
To compile this code using RemoteXY library 2.4.3 or later version
download by link http://remotexy.com/en/library/
To connect using RemoteXY mobile app by link http://remotexy.com/en/download/
- for ANDROID 4.7.12 or later version;
- for iOS 1.4.7 or later version;
This source code is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
*/
//////////////////////////////////////////////
// RemoteXY include library //
//////////////////////////////////////////////
// RemoteXY select connection mode and include library
#define REMOTEXY_MODE__ESP8266WIFI_LIB_POINT
#include <ESP8266WiFi.h>
#include <RemoteXY.h>
// RemoteXY connection settings
#define REMOTEXY_WIFI_SSID "RGB Matrix"
#define REMOTEXY_WIFI_PASSWORD "12345678"
#define REMOTEXY_SERVER_PORT 6377
// RemoteXY configurate
#pragma pack(push, 1)
uint8_t RemoteXY_CONF[] =
{ 255, 0, 0, 201, 0, 149, 1, 11, 13, 0,
65, 7, 5, 12, 9, 9, 65, 7, 15, 12,
9, 9, 65, 7, 25, 12, 9, 9, 65, 7,
35, 12, 9, 9, 65, 7, 45, 12, 9, 9,
65, 7, 55, 12, 9, 9, 65, 7, 65, 12,
9, 9, 65, 7, 75, 12, 9, 9, 65, 7,
85, 12, 9, 9, 65, 7, 10, 4, 9, 9,
65, 7, 20, 4, 9, 9, 65, 7, 30, 4,
9, 9, 65, 7, 40, 4, 9, 9, 65, 7,
50, 4, 9, 9, 65, 7, 60, 4, 9, 9,
65, 7, 70, 4, 9, 9, 65, 7, 80, 4,
9, 9, 65, 7, 90, 4, 9, 9, 65, 7,
0, 4, 9, 9, 65, 7, 5, 28, 9, 9,
65, 7, 15, 28, 9, 9, 65, 7, 25, 28,
9, 9, 65, 7, 35, 28, 9, 9, 65, 7,
45, 28, 9, 9, 65, 7, 55, 28, 9, 9,
65, 7, 65, 28, 9, 9, 65, 7, 75, 28,
9, 9, 65, 7, 85, 28, 9, 9, 65, 7,
0, 20, 9, 9, 65, 7, 10, 20, 9, 9,
65, 7, 20, 20, 9, 9, 65, 7, 30, 20,
9, 9, 65, 7, 40, 20, 9, 9, 65, 7,
50, 20, 9, 9, 65, 7, 60, 20, 9, 9,
65, 7, 70, 20, 9, 9, 65, 7, 80, 20,
9, 9, 65, 7, 90, 20, 9, 9, 65, 7,
5, 44, 9, 9, 65, 7, 15, 44, 9, 9,
65, 7, 25, 44, 9, 9, 65, 7, 35, 44,
9, 9, 65, 7, 45, 44, 9, 9, 65, 7,
55, 44, 9, 9, 65, 7, 65, 44, 9, 9,
65, 7, 75, 44, 9, 9, 65, 7, 85, 44,
9, 9, 65, 7, 0, 52, 9, 9, 65, 7,
10, 52, 9, 9, 65, 7, 20, 52, 9, 9,
65, 7, 30, 52, 9, 9, 65, 7, 40, 52,
9, 9, 65, 7, 50, 52, 9, 9, 65, 7,
60, 52, 9, 9, 65, 7, 70, 52, 9, 9,
65, 7, 80, 52, 9, 9, 65, 7, 90, 52,
9, 9, 65, 7, 0, 36, 9, 9, 65, 7,
10, 36, 9, 9, 65, 7, 20, 36, 9, 9,
65, 7, 30, 36, 9, 9, 65, 7, 40, 36,
9, 9, 65, 7, 50, 36, 9, 9, 65, 7,
60, 36, 9, 9, 65, 7, 70, 36, 9, 9,
65, 7, 80, 36, 9, 9, 65, 7, 90, 36,
9, 9
};
// this structure defines all the variables and events of your control interface
struct {
// output variables
uint8_t led_10_r; // =0..255 LED Red brightness
uint8_t led_10_g; // =0..255 LED Green brightness
uint8_t led_10_b; // =0..255 LED Blue brightness
uint8_t led_11_r; // =0..255 LED Red brightness
uint8_t led_11_g; // =0..255 LED Green brightness
uint8_t led_11_b; // =0..255 LED Blue brightness
uint8_t led_12_r; // =0..255 LED Red brightness
uint8_t led_12_g; // =0..255 LED Green brightness
uint8_t led_12_b; // =0..255 LED Blue brightness
uint8_t led_13_r; // =0..255 LED Red brightness
uint8_t led_13_g; // =0..255 LED Green brightness
uint8_t led_13_b; // =0..255 LED Blue brightness
uint8_t led_14_r; // =0..255 LED Red brightness
uint8_t led_14_g; // =0..255 LED Green brightness
uint8_t led_14_b; // =0..255 LED Blue brightness
uint8_t led_15_r; // =0..255 LED Red brightness
uint8_t led_15_g; // =0..255 LED Green brightness
uint8_t led_15_b; // =0..255 LED Blue brightness
uint8_t led_16_r; // =0..255 LED Red brightness
uint8_t led_16_g; // =0..255 LED Green brightness
uint8_t led_16_b; // =0..255 LED Blue brightness
uint8_t led_17_r; // =0..255 LED Red brightness
uint8_t led_17_g; // =0..255 LED Green brightness
uint8_t led_17_b; // =0..255 LED Blue brightness
uint8_t led_18_r; // =0..255 LED Red brightness
uint8_t led_18_g; // =0..255 LED Green brightness
uint8_t led_18_b; // =0..255 LED Blue brightness
uint8_t led_1_r; // =0..255 LED Red brightness
uint8_t led_1_g; // =0..255 LED Green brightness
uint8_t led_1_b; // =0..255 LED Blue brightness
uint8_t led_2_r; // =0..255 LED Red brightness
uint8_t led_2_g; // =0..255 LED Green brightness
uint8_t led_2_b; // =0..255 LED Blue brightness
uint8_t led_3_r; // =0..255 LED Red brightness
uint8_t led_3_g; // =0..255 LED Green brightness
uint8_t led_3_b; // =0..255 LED Blue brightness
uint8_t led_4_r; // =0..255 LED Red brightness
uint8_t led_4_g; // =0..255 LED Green brightness
uint8_t led_4_b; // =0..255 LED Blue brightness
uint8_t led_5_r; // =0..255 LED Red brightness
uint8_t led_5_g; // =0..255 LED Green brightness
uint8_t led_5_b; // =0..255 LED Blue brightness
uint8_t led_6_r; // =0..255 LED Red brightness
uint8_t led_6_g; // =0..255 LED Green brightness
uint8_t led_6_b; // =0..255 LED Blue brightness
uint8_t led_7_r; // =0..255 LED Red brightness
uint8_t led_7_g; // =0..255 LED Green brightness
uint8_t led_7_b; // =0..255 LED Blue brightness
uint8_t led_8_r; // =0..255 LED Red brightness
uint8_t led_8_g; // =0..255 LED Green brightness
uint8_t led_8_b; // =0..255 LED Blue brightness
uint8_t led_9_r; // =0..255 LED Red brightness
uint8_t led_9_g; // =0..255 LED Green brightness
uint8_t led_9_b; // =0..255 LED Blue brightness
uint8_t led_0_r; // =0..255 LED Red brightness
uint8_t led_0_g; // =0..255 LED Green brightness
uint8_t led_0_b; // =0..255 LED Blue brightness
uint8_t led_29_r; // =0..255 LED Red brightness
uint8_t led_29_g; // =0..255 LED Green brightness
uint8_t led_29_b; // =0..255 LED Blue brightness
uint8_t led_30_r; // =0..255 LED Red brightness
uint8_t led_30_g; // =0..255 LED Green brightness
uint8_t led_30_b; // =0..255 LED Blue brightness
uint8_t led_31_r; // =0..255 LED Red brightness
uint8_t led_31_g; // =0..255 LED Green brightness
uint8_t led_31_b; // =0..255 LED Blue brightness
uint8_t led_32_r; // =0..255 LED Red brightness
uint8_t led_32_g; // =0..255 LED Green brightness
uint8_t led_32_b; // =0..255 LED Blue brightness
uint8_t led_33_r; // =0..255 LED Red brightness
uint8_t led_33_g; // =0..255 LED Green brightness
uint8_t led_33_b; // =0..255 LED Blue brightness
uint8_t led_34_r; // =0..255 LED Red brightness
uint8_t led_34_g; // =0..255 LED Green brightness
uint8_t led_34_b; // =0..255 LED Blue brightness
uint8_t led_35_r; // =0..255 LED Red brightness
uint8_t led_35_g; // =0..255 LED Green brightness
uint8_t led_35_b; // =0..255 LED Blue brightness
uint8_t led_36_r; // =0..255 LED Red brightness
uint8_t led_36_g; // =0..255 LED Green brightness
uint8_t led_36_b; // =0..255 LED Blue brightness
uint8_t led_37_r; // =0..255 LED Red brightness
uint8_t led_37_g; // =0..255 LED Green brightness
uint8_t led_37_b; // =0..255 LED Blue brightness
uint8_t led_19_r; // =0..255 LED Red brightness
uint8_t led_19_g; // =0..255 LED Green brightness
uint8_t led_19_b; // =0..255 LED Blue brightness
uint8_t led_20_r; // =0..255 LED Red brightness
uint8_t led_20_g; // =0..255 LED Green brightness
uint8_t led_20_b; // =0..255 LED Blue brightness
uint8_t led_21_r; // =0..255 LED Red brightness
uint8_t led_21_g; // =0..255 LED Green brightness
uint8_t led_21_b; // =0..255 LED Blue brightness
uint8_t led_22_r; // =0..255 LED Red brightness
uint8_t led_22_g; // =0..255 LED Green brightness
uint8_t led_22_b; // =0..255 LED Blue brightness
uint8_t led_23_r; // =0..255 LED Red brightness
uint8_t led_23_g; // =0..255 LED Green brightness
uint8_t led_23_b; // =0..255 LED Blue brightness
uint8_t led_24_r; // =0..255 LED Red brightness
uint8_t led_24_g; // =0..255 LED Green brightness
uint8_t led_24_b; // =0..255 LED Blue brightness
uint8_t led_25_r; // =0..255 LED Red brightness
uint8_t led_25_g; // =0..255 LED Green brightness
uint8_t led_25_b; // =0..255 LED Blue brightness
uint8_t led_26_r; // =0..255 LED Red brightness
uint8_t led_26_g; // =0..255 LED Green brightness
uint8_t led_26_b; // =0..255 LED Blue brightness
uint8_t led_27_r; // =0..255 LED Red brightness
uint8_t led_27_g; // =0..255 LED Green brightness
uint8_t led_27_b; // =0..255 LED Blue brightness
uint8_t led_28_r; // =0..255 LED Red brightness
uint8_t led_28_g; // =0..255 LED Green brightness
uint8_t led_28_b; // =0..255 LED Blue brightness
uint8_t led_48_r; // =0..255 LED Red brightness
uint8_t led_48_g; // =0..255 LED Green brightness
uint8_t led_48_b; // =0..255 LED Blue brightness
uint8_t led_49_r; // =0..255 LED Red brightness
uint8_t led_49_g; // =0..255 LED Green brightness
uint8_t led_49_b; // =0..255 LED Blue brightness
uint8_t led_50_r; // =0..255 LED Red brightness
uint8_t led_50_g; // =0..255 LED Green brightness
uint8_t led_50_b; // =0..255 LED Blue brightness
uint8_t led_51_r; // =0..255 LED Red brightness
uint8_t led_51_g; // =0..255 LED Green brightness
uint8_t led_51_b; // =0..255 LED Blue brightness
uint8_t led_52_r; // =0..255 LED Red brightness
uint8_t led_52_g; // =0..255 LED Green brightness
uint8_t led_52_b; // =0..255 LED Blue brightness
uint8_t led_53_r; // =0..255 LED Red brightness
uint8_t led_53_g; // =0..255 LED Green brightness
uint8_t led_53_b; // =0..255 LED Blue brightness
uint8_t led_54_r; // =0..255 LED Red brightness
uint8_t led_54_g; // =0..255 LED Green brightness
uint8_t led_54_b; // =0..255 LED Blue brightness
uint8_t led_55_r; // =0..255 LED Red brightness
uint8_t led_55_g; // =0..255 LED Green brightness
uint8_t led_55_b; // =0..255 LED Blue brightness
uint8_t led_56_r; // =0..255 LED Red brightness
uint8_t led_56_g; // =0..255 LED Green brightness
uint8_t led_56_b; // =0..255 LED Blue brightness
uint8_t led_57_r; // =0..255 LED Red brightness
uint8_t led_57_g; // =0..255 LED Green brightness
uint8_t led_57_b; // =0..255 LED Blue brightness
uint8_t led_58_r; // =0..255 LED Red brightness
uint8_t led_58_g; // =0..255 LED Green brightness
uint8_t led_58_b; // =0..255 LED Blue brightness
uint8_t led_59_r; // =0..255 LED Red brightness
uint8_t led_59_g; // =0..255 LED Green brightness
uint8_t led_59_b; // =0..255 LED Blue brightness
uint8_t led_60_r; // =0..255 LED Red brightness
uint8_t led_60_g; // =0..255 LED Green brightness
uint8_t led_60_b; // =0..255 LED Blue brightness
uint8_t led_61_r; // =0..255 LED Red brightness
uint8_t led_61_g; // =0..255 LED Green brightness
uint8_t led_61_b; // =0..255 LED Blue brightness
uint8_t led_62_r; // =0..255 LED Red brightness
uint8_t led_62_g; // =0..255 LED Green brightness
uint8_t led_62_b; // =0..255 LED Blue brightness
uint8_t led_63_r; // =0..255 LED Red brightness
uint8_t led_63_g; // =0..255 LED Green brightness
uint8_t led_63_b; // =0..255 LED Blue brightness
uint8_t led_64_r; // =0..255 LED Red brightness
uint8_t led_64_g; // =0..255 LED Green brightness
uint8_t led_64_b; // =0..255 LED Blue brightness
uint8_t led_65_r; // =0..255 LED Red brightness
uint8_t led_65_g; // =0..255 LED Green brightness
uint8_t led_65_b; // =0..255 LED Blue brightness
uint8_t led_66_r; // =0..255 LED Red brightness
uint8_t led_66_g; // =0..255 LED Green brightness
uint8_t led_66_b; // =0..255 LED Blue brightness
uint8_t led_38_r; // =0..255 LED Red brightness
uint8_t led_38_g; // =0..255 LED Green brightness
uint8_t led_38_b; // =0..255 LED Blue brightness
uint8_t led_39_r; // =0..255 LED Red brightness
uint8_t led_39_g; // =0..255 LED Green brightness
uint8_t led_39_b; // =0..255 LED Blue brightness
uint8_t led_40_r; // =0..255 LED Red brightness
uint8_t led_40_g; // =0..255 LED Green brightness
uint8_t led_40_b; // =0..255 LED Blue brightness
uint8_t led_41_r; // =0..255 LED Red brightness
uint8_t led_41_g; // =0..255 LED Green brightness
uint8_t led_41_b; // =0..255 LED Blue brightness
uint8_t led_42_r; // =0..255 LED Red brightness
uint8_t led_42_g; // =0..255 LED Green brightness
uint8_t led_42_b; // =0..255 LED Blue brightness
uint8_t led_43_r; // =0..255 LED Red brightness
uint8_t led_43_g; // =0..255 LED Green brightness
uint8_t led_43_b; // =0..255 LED Blue brightness
uint8_t led_44_r; // =0..255 LED Red brightness
uint8_t led_44_g; // =0..255 LED Green brightness
uint8_t led_44_b; // =0..255 LED Blue brightness
uint8_t led_45_r; // =0..255 LED Red brightness
uint8_t led_45_g; // =0..255 LED Green brightness
uint8_t led_45_b; // =0..255 LED Blue brightness
uint8_t led_46_r; // =0..255 LED Red brightness
uint8_t led_46_g; // =0..255 LED Green brightness
uint8_t led_46_b; // =0..255 LED Blue brightness
uint8_t led_47_r; // =0..255 LED Red brightness
uint8_t led_47_g; // =0..255 LED Green brightness
uint8_t led_47_b; // =0..255 LED Blue brightness
// other variable
uint8_t connect_flag; // =1 if wire connected, else =0
} RemoteXY;
#pragma pack(pop)
/////////////////////////////////////////////
// END RemoteXY include //
/////////////////////////////////////////////
void setup() {
RemoteXY_Init ();
}
void loop() {
RemoteXY_Handler ();
// Row 0
RemoteXY.led_0_r = random(256);
RemoteXY.led_0_g = random(256);
RemoteXY.led_0_b = random(256);
RemoteXY.led_1_r = random(256);
RemoteXY.led_1_g = random(256);
RemoteXY.led_1_b = random(256);
RemoteXY.led_2_r = random(256);
RemoteXY.led_2_g = random(256);
RemoteXY.led_2_b = random(256);
RemoteXY.led_3_r = random(256);
RemoteXY.led_3_g = random(256);
RemoteXY.led_3_b = random(256);
RemoteXY.led_4_r = random(256);
RemoteXY.led_4_g = random(256);
RemoteXY.led_4_b = random(256);
RemoteXY.led_5_r = random(256);
RemoteXY.led_5_g = random(256);
RemoteXY.led_5_b = random(256);
RemoteXY.led_6_r = random(256);
RemoteXY.led_6_g = random(256);
RemoteXY.led_6_b = random(256);
RemoteXY.led_7_r = random(256);
RemoteXY.led_7_g = random(256);
RemoteXY.led_7_b = random(256);
RemoteXY.led_8_r = random(256);
RemoteXY.led_8_g = random(256);
RemoteXY.led_8_b = random(256);
RemoteXY.led_9_r = random(256);
RemoteXY.led_9_g = random(256);
RemoteXY.led_9_b = random(256);
// Row 2
RemoteXY.led_19_r = random(256);
RemoteXY.led_19_g = random(256);
RemoteXY.led_19_b = random(256);
RemoteXY.led_20_r = random(256);
RemoteXY.led_20_g = random(256);
RemoteXY.led_20_b = random(256);
RemoteXY.led_21_r = random(256);
RemoteXY.led_21_g = random(256);
RemoteXY.led_21_b = random(256);
RemoteXY.led_22_r = random(256);
RemoteXY.led_22_g = random(256);
RemoteXY.led_22_b = random(256);
RemoteXY.led_23_r = random(256);
RemoteXY.led_23_g = random(256);
RemoteXY.led_23_b = random(256);
RemoteXY.led_24_r = random(256);
RemoteXY.led_24_g = random(256);
RemoteXY.led_24_b = random(256);
RemoteXY.led_25_r = random(256);
RemoteXY.led_25_g = random(256);
RemoteXY.led_25_b = random(256);
RemoteXY.led_26_r = random(256);
RemoteXY.led_26_g = random(256);
RemoteXY.led_26_b = random(256);
RemoteXY.led_27_r = random(256);
RemoteXY.led_27_g = random(256);
RemoteXY.led_27_b = random(256);
RemoteXY.led_28_r = random(256);
RemoteXY.led_28_g = random(256);
RemoteXY.led_28_b = random(256);
// Row 4
RemoteXY.led_38_r = random(256);
RemoteXY.led_38_g = random(256);
RemoteXY.led_38_b = random(256);
RemoteXY.led_39_r = random(256);
RemoteXY.led_39_g = random(256);
RemoteXY.led_39_b = random(256);
RemoteXY.led_40_r = random(256);
RemoteXY.led_40_g = random(256);
RemoteXY.led_40_b = random(256);
RemoteXY.led_41_r = random(256);
RemoteXY.led_41_g = random(256);
RemoteXY.led_41_b = random(256);
RemoteXY.led_42_r = random(256);
RemoteXY.led_42_g = random(256);
RemoteXY.led_42_b = random(256);
RemoteXY.led_43_r = random(256);
RemoteXY.led_43_g = random(256);
RemoteXY.led_43_b = random(256);
RemoteXY.led_44_r = random(256);
RemoteXY.led_44_g = random(256);
RemoteXY.led_44_b = random(256);
RemoteXY.led_45_r = random(256);
RemoteXY.led_45_g = random(256);
RemoteXY.led_45_b = random(256);
RemoteXY.led_46_r = random(256);
RemoteXY.led_46_g = random(256);
RemoteXY.led_46_b = random(256);
RemoteXY.led_47_r = random(256);
RemoteXY.led_47_g = random(256);
RemoteXY.led_47_b = random(256);
// Row 6
RemoteXY.led_57_r = random(256);
RemoteXY.led_57_g = random(256);
RemoteXY.led_57_b = random(256);
RemoteXY.led_58_r = random(256);
RemoteXY.led_58_g = random(256);
RemoteXY.led_58_b = random(256);
RemoteXY.led_59_r = random(256);
RemoteXY.led_59_g = random(256);
RemoteXY.led_59_b = random(256);
RemoteXY.led_60_r = random(256);
RemoteXY.led_60_g = random(256);
RemoteXY.led_60_b = random(256);
RemoteXY.led_61_r = random(256);
RemoteXY.led_61_g = random(256);
RemoteXY.led_61_b = random(256);
RemoteXY.led_62_r = random(256);
RemoteXY.led_62_g = random(256);
RemoteXY.led_62_b = random(256);
RemoteXY.led_63_r = random(256);
RemoteXY.led_63_g = random(256);
RemoteXY.led_63_b = random(256);
RemoteXY.led_64_r = random(256);
RemoteXY.led_64_g = random(256);
RemoteXY.led_64_b = random(256);
RemoteXY.led_65_r = random(256);
RemoteXY.led_65_g = random(256);
RemoteXY.led_65_b = random(256);
RemoteXY.led_66_r = random(256);
RemoteXY.led_66_g = random(256);
RemoteXY.led_66_b = random(256);
// Row 1 - reversed order
RemoteXY.led_18_r = random(256);
RemoteXY.led_18_g = random(256);
RemoteXY.led_18_b = random(256);
RemoteXY.led_17_r = random(256);
RemoteXY.led_17_g = random(256);
RemoteXY.led_17_b = random(256);
RemoteXY.led_16_r = random(256);
RemoteXY.led_16_g = random(256);
RemoteXY.led_16_b = random(256);
RemoteXY.led_15_r = random(256);
RemoteXY.led_15_g = random(256);
RemoteXY.led_15_b = random(256);
RemoteXY.led_14_r = random(256);
RemoteXY.led_14_g = random(256);
RemoteXY.led_14_b = random(256);
RemoteXY.led_13_r = random(256);
RemoteXY.led_13_g = random(256);
RemoteXY.led_13_b = random(256);
RemoteXY.led_12_r = random(256);
RemoteXY.led_12_g = random(256);
RemoteXY.led_12_b = random(256);
RemoteXY.led_11_r = random(256);
RemoteXY.led_11_g = random(256);
RemoteXY.led_11_b = random(256);
RemoteXY.led_10_r = random(256);
RemoteXY.led_10_g = random(256);
RemoteXY.led_10_b = random(256);
// Row 3 - reversed order
RemoteXY.led_37_r = random(256);
RemoteXY.led_37_g = random(256);
RemoteXY.led_37_b = random(256);
RemoteXY.led_36_r = random(256);
RemoteXY.led_36_g = random(256);
RemoteXY.led_36_b = random(256);
RemoteXY.led_35_r = random(256);
RemoteXY.led_35_g = random(256);
RemoteXY.led_35_b = random(256);
RemoteXY.led_34_r = random(256);
RemoteXY.led_34_g = random(256);
RemoteXY.led_34_b = random(256);
RemoteXY.led_33_r = random(256);
RemoteXY.led_33_g = random(256);
RemoteXY.led_33_b = random(256);
RemoteXY.led_32_r = random(256);
RemoteXY.led_32_g = random(256);
RemoteXY.led_32_b = random(256);
RemoteXY.led_31_r = random(256);
RemoteXY.led_31_g = random(256);
RemoteXY.led_31_b = random(256);
RemoteXY.led_30_r = random(256);
RemoteXY.led_30_g = random(256);
RemoteXY.led_30_b = random(256);
RemoteXY.led_29_r = random(256);
RemoteXY.led_29_g = random(256);
RemoteXY.led_29_b = random(256);
// Row 5 - reversed order
RemoteXY.led_56_r = random(256);
RemoteXY.led_56_g = random(256);
RemoteXY.led_56_b = random(256);
RemoteXY.led_55_r = random(256);
RemoteXY.led_55_g = random(256);
RemoteXY.led_55_b = random(256);
RemoteXY.led_54_r = random(256);
RemoteXY.led_54_g = random(256);
RemoteXY.led_54_b = random(256);
RemoteXY.led_53_r = random(256);
RemoteXY.led_53_g = random(256);
RemoteXY.led_53_b = random(256);
RemoteXY.led_52_r = random(256);
RemoteXY.led_52_g = random(256);
RemoteXY.led_52_b = random(256);
RemoteXY.led_51_r = random(256);
RemoteXY.led_51_g = random(256);
RemoteXY.led_51_b = random(256);
RemoteXY.led_50_r = random(256);
RemoteXY.led_50_g = random(256);
RemoteXY.led_50_b = random(256);
RemoteXY.led_49_r = random(256);
RemoteXY.led_49_g = random(256);
RemoteXY.led_49_b = random(256);
RemoteXY.led_48_r = random(256);
RemoteXY.led_48_g = random(256);
RemoteXY.led_48_b = random(256);
}